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2020 Gyeonggi VR/AR Final Development Competition (Hackathon) 'Oasis' Team Wins Grand Prize

'2020 Gyeonggi VR/AR Hackathon' held online November 18-20...8 finalist teams competeOasis team's 'VR Mock Courtroom Simulation' content wins grand prize with high completion qualityTeam-by-team expert mentoring conducted during competition period receives praise for planning and development support
Grand prize-winning Oasis team group photo.(Photo=Gyeonggi Province)
Grand prize-winning Oasis team group photo.(Photo=Gyeonggi Province)

[Suwon Ilbo=Park No-hoon Reporter] The 'Oasis' team was selected as the final grand prize winner at the final competition of the '2020 Gyeonggi VR/AR (Virtual/Augmented Reality) Hackathon' hosted by Gyeonggi Province and organized by the Gyeonggi Content Agency.

The hackathon, called the 'final development competition,' is a compound word of 'hacker' and 'marathon,' referring to a competition in the information and communications field where developers collaborate to produce results by generating ideas in a short period of time.

In the competition held under the theme of 'Post-Corona,' 8 teams selected through preliminary rounds in October participated and competed from the 18th to 20th, showcasing the potential to creatively solve diverse social problems in the new non-face-to-face era using virtual and augmented reality technology.

The 'Oasis' team, which took the final stage on this day and was ultimately selected, developed 'VR Mock Courtroom Simulation content' and received the honor of winning the grand prize, earning the evaluation of being 'content with high completion in planning and development.'

The 'Oasis' team stated in their acceptance remarks, "We realized our idea through this hackathon," and added, "Through the preliminary process and mentoring, we concretized our idea, and we hope that through continuous improvement, the content will actually be launched."

Meanwhile, this competition was conducted entirely online to prevent the spread of COVID-19, and over approximately one month during the competition period, team-by-team mentoring was continuously conducted to increase participants' development engagement and completion quality.

Participating teams gave high praise, saying, "While the online format was initially unfamiliar and had inconveniences, it was a new experience to be able to complete good content online through real-time collaboration and mentoring among participants."

Lim Moon-young, Director of Future Growth Policy for the Province, stated, "This 2020 Gyeonggi VR/AR (Virtual/Augmented Reality) Hackathon became an opportunity to utilize new technologies such as virtual and augmented reality beyond existing problem-solving methods," and added, "Taking this as an opportunity, we will continue to nurture creative talent suited to the post-Corona era."

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